SovietInfantryMind control

Yuri

A Soviet psychic operative. Years of mind control cost him his hair, and bought him the ability to seize one unit.

Yuri codex portrait

Tech path

Soviet Barracks + Soviet Battle Lab

Cost

1200

Recommended use

Mind control

Game data

Unit parameters

Available:Available after Soviet Barracks + Soviet Battle Lab is built

Trained at:Soviet Barracks + Soviet Battle Lab

Countries:Russia, China, Libya, Iraq

Weapon:Primary weapon (damage 10, range 7)

Deployment:Deploys a psychic shockwave, then undeploys automatically

Hit points
100
Armor
Unarmored
Sight
12
Speed
4
Cost
1200
Points
5

Strengths

  • Controls most enemy units
  • Captured units switch sides
  • A huge deterrent

Weaknesses

  • Can be crushed
  • Extremely fragile
  • Only one puppet at a time

How to use it

  • ●Hide him behind heavy armor so tanks do not simply drive over him.
  • ●Take a key tank or an engineer.

How to beat it

  • ●Dogs and snipers pick him off.
  • ●A tank tread is also a solution.

Background

“Your will belongs to me.” Plenty of confident commanders have changed sides mid-sentence.