Intruder
A fast Allied ground-attack jet with one heavy missile, then a trip back to the airfield for the next invoice.

Tech path
Radar
Cost
850
Recommended use
Ground attack
Game data
Unit parameters
Available:Available after Radar is built
Trained at:Radar
Countries:Britain, France, Germany, America, Korea
Weapon:Primary weapon (damage 150, range 6)
- Hit points
- 150
- Armor
- Light armor
- Sight
- 8
- Speed
- 12
- Cost
- 850
- Points
- 20
Strengths
- Fast
- High burst damage against ground targets
- Built to delete high-value targets
Weaknesses
- Limited ammunition
- Must rearm at an airfield
- Dense anti-air ruins the run
How to use it
- ●Hit a key vehicle or building, then leave immediately.
How to beat it
- ●Keep anti-air up so it has to turn around before the drop.
Background
It carries one missile because the Allies find precision more persuasive than thrift.
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