AlliedInfantryAnti-armorDeployed combat

Guardian GI

Heavy Allied infantry. The missile and the chest plate are both hard to miss. Speed was not in the budget.

Guardian GI codex portrait

Tech path

Allied Barracks

Cost

550

Recommended use

Anti-armor / Deployed combat

Game data

Unit parameters

Available:Available after Allied Barracks is built

Trained at:Allied Barracks

Countries:Britain, France, Germany, America, Korea

Weapon:Primary weapon (damage 15, range 5)

Deployment:Deploys into a fixed rocket turret and cannot move

Hit points
125
Armor
Plate armor
Sight
6
Speed
3
Cost
550
Points
10

Strengths

  • Strong anti-armor fire once deployed
  • Decent armor
  • Can hold a fixed line

Weaknesses

  • Slow
  • Cannot move while deployed
  • Weak to flanks and long-range fire

How to use it

  • ●Deploy early on an entrance or a vehicle route, and let other units provide sight.

How to beat it

  • ●Go around the front with mobile units, or suppress it before it deploys.

Background

The Allies put one soldier, a few missiles, and a thick vest in the same slot. Mobility was left for the press office to explain.