Allied Construction Yard
The construction yard left behind when a base deploys. It cannot sprint, and the whole army’s logistics sit on its foundation.

Tech path
No extra prerequisite
Cost
3000
Recommended use
Core base / Base deployment
Game data
Unit parameters
Available:Available once build requirements are met
Trained at:No extra prerequisite
Countries:Britain, France, Germany, America, Korea
Weapon:No direct weapon
- Hit points
- 1000
- Armor
- Concrete
- Sight
- 8
- Speed
- —
- Cost
- 3000
- Points
- 80
Strengths
- Unlocks construction
- Structurally tough
- The core of a base
Weaknesses
- Losing it stops construction
- Large and hard to move
- Needs a close guard
How to use it
- ●Keep it inside your defenses and repair coverage so construction never stops.
How to beat it
- ●Threaten the construction yard and the whole build queue goes on leave.
Background
Once the MCV sits down, the engineering desk receives a work order that never ends.
More from this faction
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Tanya
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