AlliedBuildingAdvanced tech

Allied Battle Lab

The lab that unlocks advanced units and special abilities. Researchers write the risk down. The front line turns the report into reality.

Allied Battle Lab codex portrait

Tech path

Allied War Factory + Radar + Allied Construction Yard

Cost

2000

Recommended use

Advanced tech

Game data

Unit parameters

Available:Available after Allied War Factory + Radar + Allied Construction Yard is built

Trained at:Allied War Factory + Radar + Allied Construction Yard

Countries:Britain, France, Germany, America, Korea, Russia, China, Libya, Iraq

Weapon:No direct weapon

Hit points
500
Armor
Wood
Sight
6
Speed
—
Cost
2000
Points
85

Strengths

  • Unlocks high-tier technology
  • Opens more tactics
  • Supports special units

Weaknesses

  • Expensive
  • A heavy power draw
  • Losing it cuts the high-tech path

How to use it

  • ●Build it after the economy and defense are stable, and protect its power.

How to beat it

  • ●Destroy the lab before advanced units arrive and the tech window closes.

Background

An Allied lab’s budget always arrives first. The conclusion takes a little longer.