AlliedBuildingPower supply

Power Plant

The node that keeps a base powered. Quiet as an accountant until the lights go out and every advanced building lies down.

Power Plant codex portrait

Tech path

Allied Construction Yard

Cost

800

Recommended use

Power supply

Game data

Unit parameters

Available:Available after Allied Construction Yard is built

Trained at:Allied Construction Yard

Countries:Britain, France, Germany, America, Korea, Russia, China, Libya, Iraq

Weapon:No direct weapon

Hit points
750
Armor
Wood
Sight
4
Speed
—
Cost
800
Points
40

Strengths

  • Powers the base
  • A manageable cost
  • The start of the tech chain

Weaknesses

  • Destruction causes a blackout
  • Usually cannot defend itself
  • Should be spread out

How to use it

  • ●Keep a power surplus, and do not stack every plant in one spot.

How to beat it

  • ●Hitting power shuts down defenses and advanced buildings that depend on it.

Background

A base’s momentum is less about slogans and more about whether the meter is still spinning.