AlliedBuildingBase defenseArea denial

Patriot Missile

A fixed defense. It holds a key entrance with power and range. It will not chase anyone, but it will make them reconsider the route.

Patriot Missile codex portrait

Tech path

Allied Construction Yard

Cost

1000

Recommended use

Base defense / Area denial

Game data

Unit parameters

Available:Available after Allied Construction Yard is built

Trained at:Allied Construction Yard

Countries:Britain, France, Germany, America, Korea, Russia, China, Libya, Iraq

Weapon:Primary weapon (damage 75, range 12)

Hit points
900
Armor
Steel armor
Sight
10
Speed
—
Cost
1000
Points
30

Strengths

  • Steady fixed fire
  • Good for ore fields and entrances
  • Stands watch without moving

Weaknesses

  • Depends on power or sight
  • Cannot relocate
  • Long-range fire picks them off one by one

How to use it

  • ●Cover ore, junctions, and valuable buildings, and let defenses overlap.

How to beat it

  • ●Cut the power, or dismantle them at range. Do not walk into the arc.

Background

Allied fixed defenses always look considered. The repair budget usually is, too.